---@class Table_UICfg
---@field public Id number @唯一ID
---@field public Path string @资源路径
---@field public UIType number @界面类型
---@field public PanelNum number @界面Panel数量
---@field public ReId number @返回界面ID
---@field public Destroy boolean @关闭时是否销毁
---@field public DestroyUnload boolean @切换场景时是否销毁
---@field public IsBackClose boolean @是否可以通过导航栏返回按钮关闭界面 
---@field public CameraMovieId number @镜头动画ID
---@field public Layer number @界面层级
---@field public IsShowBg number @背景开关
---@field public SceneBgName string @背景图片名称
---@field public LockType number @锁屏遮罩类型
---@field public Show3D number @是否显示3D相机
---@field public OpenGuideId number @功能开启新手指引ID
---@field public ErrorId number @错误码ID
---@field public FuncSwitchId number @功能开关ID
---@field public IsPlayTween boolean @是否播放动画
---@field public ScriptCtrl string @Ctrl脚本路径
---@field public LuaObjId number @view脚本ID
local config = {}

config.Variable = {
	Id = 1,
	Path = 2,
	UIType = 3,
	PanelNum = 4,
	ReId = 5,
	Destroy = 6,
	DestroyUnload = 7,
	IsBackClose = 8,
	CameraMovieId = 9,
	Layer = 10,
	IsShowBg = 11,
	SceneBgName = 12,
	LockType = 13,
	Show3D = 14,
	OpenGuideId = 15,
	ErrorId = 16,
	FuncSwitchId = 17,
	IsPlayTween = 18,
	ScriptCtrl = 19,
	LuaObjId = 20,
}

config.Data = {
	[1] = {1, "path", 3, 4, 5, true, true, true, 9, 10, 11, "SceneBgName", 13, 14, 0, 16, 17, false, "", 21},
	[2] = {2, "", 3, 4, 5, true, true, true, 9, 10, 11, "", 13, 14, 15, 16, 0, false, "path", 21},
	[3] = {3, "", 3, 4, 5, true, true, true, 9, 10, 11, "", 13, 14, 15, 16, 0, false, "path", 21},
}

return config